Collections
In this chapter we will deal with C# collections. The .NET framework provides specialized classes for data storage and retrieval. In one of the previous chapters, we have described arrays. Collections are enhancement to the arrays.There are two distinct collection types in C#. The standard collections, which are found under the System.Collections namespace and the generic collections, under System.Collections.Generic. The generic collections are more flexible and are the preferred way to work with data. The generic collections or generics were introduced in .NET framework 2.0. Generics enhance code reuse, type safety, and performance.
Generic programming is a style of computer programming in which algorithms are written in terms of to-be-specified-later types that are then instantiated when needed for specific types provided as parameters. This approach, pioneered by Ada in 1983, permits writing common functions or types that differ only in the set of types on which they operate when used, thus reducing duplication. (Wikipedia)
ArrayList
ArrayList is a collection from a standard System.Collections namespace. It is a dynamic array. It provides random access to its elements. An ArrayList automatically expands as data is added. Unlike arrays, an ArrayList can hold data of multiple data types. Elements in the ArrayList are accessed via an integer index. Indexes are zero based. Indexing of elements and insertion and deletion at the end of the ArrayList takes constant time. Inserting or deleting an element in the middle of the dynamic array is more costly. It takes linear time.using System; using System.Collections; public class CSharpApp { class Empty {} static void Main() { ArrayList da = new ArrayList(); da.Add("Visual Basic"); da.Add(344); da.Add(55); da.Add(new Empty()); da.Remove(55); foreach(object el in da) { Console.WriteLine(el); } } }In the above example, we have created an
ArrayList
collection.
We have added some elements to it. They are of various data type, string, int
and a class object.
using System.Collections;In order to work with
ArrayList
collection, we need
to import System.Collections
namespace.
ArrayList da = new ArrayList();An
ArrayList
collection is created.
da.Add("Visual Basic"); da.Add(344); da.Add(55); da.Add(new Empty()); da.Remove(55);We add five elements to the array with the
Add()
method.
da.Remove(55);We remove one element.
foreach(object el in da) { Console.WriteLine(el); }We iterate through the array and print its elements to the console.
$ ./arraylist.exe Visual Basic 344 CSharpApp+EmptyOutput.
List
AList
is a strongly typed list of objects that
can be accessed by index. It can be found under System.Collections.Generic
namespace.
using System; using System.Collections.Generic; public class CSharpApp { static void Main() { List<string> langs = new List<string>(); langs.Add("Java"); langs.Add("C#"); langs.Add("C"); langs.Add("C++"); langs.Add("Ruby"); langs.Add("Javascript"); Console.WriteLine(langs.Contains("C#")); Console.WriteLine(langs[1]); Console.WriteLine(langs[2]); langs.Remove("C#"); langs.Remove("C"); Console.WriteLine(langs.Contains("C#")); langs.Insert(4, "Haskell"); langs.Sort(); foreach(string lang in langs) { Console.WriteLine(lang); } } }In the preceding example, we work with the
List
collection.
using System.Collections.Generic;In order to work with the
List
collection,
we need to import the System.Collections.Generic
namespace.
List<string> langs = new List<string>();A generic dynamic array is created. We specify that we will work with strings with the type specified inside <> characters.
langs.Add("Java"); langs.Add("C#"); langs.Add("C"); ...We add elements to the List using the
Add()
method.
Console.WriteLine(langs.Contains("C#"));We check if the List contains a specific string using the
Contains()
method.
Console.WriteLine(langs[1]); Console.WriteLine(langs[2]);We access the second and the third element of the List using the index notation.
langs.Remove("C#"); langs.Remove("C");We remove two strings from the List.
langs.Insert(4, "Haskell");We insert a string at a specific location.
langs.Sort();We sort the elements using the
Sort()
method.
$ ./list.exe True C# C False C++ Haskell Java Javascript RubyOutcome of the example.
LinkedList
LinkedList
is a generic doubly linked list in C#. LinkedList only
allows sequential access. LinkedList allows for constant-time insertions
or removals, but only sequential access of elements. Because linked lists need
extra storage for references, they are impractical for lists of small data items
such as characters. Unlike dynamic arrays, arbitrary number of items can be added
to the linked list (limited by the memory of course) without the need to realocate,
which is an expensive operation.
using System; using System.Collections.Generic; public class CSharpApp { static void Main() { LinkedList<int> nums = new LinkedList<int>(); nums.AddLast(23); nums.AddLast(34); nums.AddLast(33); nums.AddLast(11); nums.AddLast(6); nums.AddFirst(9); nums.AddFirst(7); LinkedListNode<int> node = nums.Find(6); nums.AddBefore(node, 5); foreach(int num in nums) { Console.WriteLine(num); } } }This is a
LinkedList
example with some of its methods.
LinkedList<int> nums = new LinkedList<int>();This is an integer
LinkedList
.
nums.AddLast(23); ... nums.AddFirst(7);We populate the linked list using the
AddLast()
and AddFirst()
methods.
LinkedListNode<int> node = nums.Find(6); nums.AddBefore(node, 5);A
LinkedList
consists of nodes. We find a specific
node and add an element before it.
foreach(int num in nums) { Console.WriteLine(num); }Printing all elements to the console.
Dictionary
A dictionary, also called an associative array, is a collection of unique keys and a collection of values, where each key is associated with one value. Retrieving and adding values is very fast. Dictionaries take more memory, because for each value there is also a key.using System; using System.Collections.Generic; public class CSharpApp { static void Main() { Dictionary<string, string> domains = new Dictionary<string, string>(); domains.Add("de", "Germany"); domains.Add("sk", "Slovakia"); domains.Add("us", "United States"); domains.Add("ru", "Russia"); domains.Add("hu", "Hungary"); domains.Add("pl", "Poland"); Console.WriteLine(domains["sk"]); Console.WriteLine(domains["de"]); Console.WriteLine("Dictionary has {0} items", domains.Count); Console.WriteLine("Keys of the dictionary:"); List<string> keys = new List<string>(domains.Keys); foreach(string key in keys) { Console.WriteLine("{0}", key); } Console.WriteLine("Values of the dictionary:"); List<string> vals = new List<string>(domains.Values); foreach(string val in vals) { Console.WriteLine("{0}", val); } Console.WriteLine("Keys and values of the dictionary:"); foreach(KeyValuePair<string, string> kvp in domains) { Console.WriteLine("Key = {0}, Value = {1}", kvp.Key, kvp.Value); } } }We have a dictionary, where we map domain names to their country names.
Dictionary<string, string> domains = new Dictionary<string, string>();We create a dictionary with string keys and values.
domains.Add("de", "Germany"); domains.Add("sk", "Slovakia"); domains.Add("us", "United States"); ...We add some data to the dictionary. The first string is the key. The second is the value.
Console.WriteLine(domains["sk"]); Console.WriteLine(domains["de"]);Here we retrieve two values by their keys.
Console.WriteLine("Dictionary has {0} items", domains.Count);We print the number of items by referring to the
Count
property.
List<string> keys = new List<string>(domains.Keys); foreach(string key in keys) { Console.WriteLine("{0}", key); }These lines retrieve all keys from the dictionary.
List<string> vals = new List<string>(domains.Values); foreach(string val in vals) { Console.WriteLine("{0}", val); }These lines retrieve all values from the dictionary.
foreach(KeyValuePair<string, string> kvp in domains) { Console.WriteLine("Key = {0}, Value = {1}", kvp.Key, kvp.Value); }Finally, we print both keys and values of the dictionary.
$ ./dictionary.exe Slovakia Germany Dictionary has 6 items Keys of the dictionary: de sk us ru hu pl Values of the dictionary: Germany Slovakia United States Russia Hungary Poland Keys and values of the dictionary: Key = de, Value = Germany Key = sk, Value = Slovakia Key = us, Value = United States Key = ru, Value = Russia Key = hu, Value = Hungary Key = pl, Value = PolandThis is the output of the example.
Queues
Aqueue
is a First-In-First-Out (FIFO) data structure.
The first element added to the queue will be the first one to be
removed. Queues may be used to process messages as they appear or
serve customers as they come. The first customer which comes should
be served first.
using System; using System.Collections.Generic; public class CSharpApp { static void Main() { Queue<string> msgs = new Queue<string>(); msgs.Enqueue("Message 1"); msgs.Enqueue("Message 2"); msgs.Enqueue("Message 3"); msgs.Enqueue("Message 4"); msgs.Enqueue("Message 5"); Console.WriteLine(msgs.Dequeue()); Console.WriteLine(msgs.Peek()); Console.WriteLine(msgs.Peek()); Console.WriteLine(); foreach(string msg in msgs) { Console.WriteLine(msg); } } }In our example, we have a queue with messages.
Queue<string> msgs = new Queue<string>();A queue of strings is created.
msgs.Enqueue("Message 1"); msgs.Enqueue("Message 2"); ...The
Enqueue()
adds a message to the
end of the queue.
Console.WriteLine(msgs.Dequeue());The
Dequeue()
method removes and returns the
item at the beginning of the queue.
Console.WriteLine(msgs.Peek());The
Peek()
method returns the next item from
the queue, but does not remove it from the collection.
$ ./queue.exe Message 1 Message 2 Message 2 Message 2 Message 3 Message 4 Message 5The
Dequeue()
method removes the "Message 1" from
the collection. The Peek()
method does not. The
"Message 2" remains in the collection.
Stacks
A stack is a Last-In-First-Out (LIFO) data structure. The last element added to the queue will be the first one to be removed. The C language uses a stack to store local data in a function. The stack is also used when implementing calculators.using System; using System.Collections.Generic; public class CSharpApp { static void Main() { Stack<int> stc = new Stack<int>(); stc.Push(1); stc.Push(4); stc.Push(3); stc.Push(6); stc.Push(4); Console.WriteLine(stc.Pop()); Console.WriteLine(stc.Peek()); Console.WriteLine(stc.Peek()); Console.WriteLine(); foreach(int item in stc) { Console.WriteLine(item); } } }We have a simple stack example above.
Stack<int> stc = new Stack<int>();A
Stack
data structure is created.
stc.Push(1); stc.Push(4); ...The
Push()
method adds an item at
the top of the stack.
Console.WriteLine(stc.Pop());The
Pop()
method removes and
returns the item from the top of the stack.
Console.WriteLine(stc.Peek());The
Peek()
method returns the item
from the top of the stack. It does not remove it.
$ ./stack.exe
4 6 6 6 3 4 1Output.
This part of the C# tutorial was dedicated to Collections in C#.
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